Saving turtles by playing Too Many Turtles? Too Many Turtles is a tactical point builder card game in which two players fight over the course of up to 3 rounds to create the biggest army of turtles that they can. The player with the highest amount of points at the end of the round wins and the game goes to the first player to win 2 out of 3 rounds. In our base set, you will find two pre-built decks of cards made to play against each other. On one side, you have Turtron: The Legendary Defender, a giant robotic turtle from outer space that has come to earth. He and his army of hatchlings are trying to combat the devastating effects mankind is having on turtles and the environment using a variety of effect cards like Shell Restoration and Environmental Clean Up.
Now a little info about real world turtle problems. Sea Turtle Conservancy. Sea Turtle Conservancy was established in 1956 after some of the earliest publications detailing the plight of sea turtles amid global climate change. Their primary focus has been preserving the Caribbean Green Sea Turtle, bringing it back from the brink of extinction. Based in Gainesville, Florida, Sea Turtle Conservancy is no a multifaceted operation, with educational programs and research focusing on sea turtles. The research department operates across Latin America, primarily in the coastal areas ringing the Caribbean where they can track movement and behavior of the local turtle populations.
As a rule, you are only allowed to move one turtle, one row per turn. Sorry, we didn’t make the rules! Well, actually we did, but turtles are notoriously slow. That’s a rule we didn’t make. Have no fear though, there are ways you can ensure your turtles make it to the top of your field for maximum points! The first way you may be able to move more is if your turtle has a specific effect that adjusts movement. Turtle Cards including Abnormally Speedy Sid (Pictured Right, Can be summoned into the middle row), and The Amputurtle (Can move twice in one turn), can make their way to the top faster. Other cards such as Hubert the Penta Island Tortoise can’t be moved under their own power.Find extra details at Trei Amici Games.
The two complete decks in this box are turtally ready to go head-to-head, right out of the box. Estimated play time 20-35 minutes, faster than a hare! In this series the Legendary Defender Turtron, summoned by assembling the five Turtron Hatchlings, will take on an army of daredevil turtles with enough firepower to defend themselves. Some Leaders Underestimate Their Turtles, and the smart leaders know it’s best to travel in a herd, because there’s never Too Many Turtles!
The Idea: For those of you who don’t know us, we are three huge nerds who love gaming. We work normal jobs and we sometimes play DnD at 1 am because work was hard and we need to relax. One day, while we were at work, we had the thought that we could create games. An idea took hold, and it’s stuck with us like a shell to a turtle. Too Many Turtles is a fun and fast paced game about the world’s slowest reptiles! It wasn’t our first idea, and very possibly not our best idea, but it stuck. Almost 6 months later, we have an actual game and an incredible Non-Profit Partner in SEE Turtles. Thanks to the work they do, we have the opportunity to save real turtles with this card game we created while bored at work. Find even more info on https://www.treiamicigames.com/.